Skip to content

MLE was performed @ MASH  02-April-2016

“The Lyapunov Exponent in a dynamical system is a quantity that characterizes the rate of separation of infinitesimally close trajectories, in this case used for Audio/Visual performance. It is common to refer to the largest Lyapunov exponent as the Maximal Lyapunov Exponent (MLE), because it determines a notion of predictability for a dynamical system. A positive MLE is usually taken as an indication that the system is chaotic ”

Patrick Pagano  is a American sound and light artist who lives and works in the United States. Pagano’s work is concerned primarily with pure musical intervals of just intonation, interactive visuals controlled by Fourier Fast Transformations(FFT) and large scale motion graphics. Initially working as a minimalist after studying with the American Avant-garde Composer, La Monte Thornton Young (born October 14, 1935), Pagano’s work turned to the study of Hindustani Classical music and live audio-visual performance and installation aided by computers. In 2008, Mr. Pagano performed. “Raga Shree” with world-renowned father of World Music, Ravi Shankar (7 April 1920 – 11 December 2012).

Video of the event: https://vimeo.com/161632960

 

 

Advertisements

Ephemeral Hierophanies

Ephemeral Hierophanies  is an international collaboration with Andreas Wetterberg. It explores the use of Chaotic oscillation for control and manipulation of OpenGl graphic elements in real-time. It is based upon the DSP designs of Peter Blasser and the physical science theories of J.C. Sprott.  Andreas is coding the audio portion and Patrick is designing the visual portion. The collaboration will serve to unite artists working in Copenhagen and Florida.

South Eastern Theatre Conference

Greensboro, North Carolina  March 4 ,2016

We’re thrilled to welcome back Patrick Pagano, Projection and Audio Design Faculty at Digital Worlds Institute, as a masterclass presenter at the 67th annual SETC Convention this March in Greensboro, NC.

Interactive Theatre Technologies for Projection and Audio Design

THIS CLASS IS SOLD OUT.

Interactive Theatre Technologies for Projection and Audio Design is an advanced workshop for projection and audio designers interested in using cutting-edge devices to produce innovative theatre experiences. The workshop will unpack how and when to use devices like the Nintendo Wii, the new Leap Motion, the Microsoft Kinect and iPhones for innovative, real-time interaction with audiences and performers. The projection design portion of the workshop will focus on the NEW features of Isadora 2.0 and introduce VDMX, Touch Designer and Extended View Toolkit, a free research projection mapping tool for those under tight budgets.

Each attendee will receive a take-home 4GB USB drive full of tips, tricks, software demos and patch and hundreds of re-usable examples to use in your productions. The presenter has spent the last 8 years compiling and preparing a textbook to address new media use in theatre pertaining to projection design.

The program was presented in two, two-hour sessions on Friday, March 4, 2016:

  • Part I:  Fri., March 4,  10am – Noon
  • Part II:  Fri., March 4,  4pm – 6pm

As part of Drama Victoria’s ongoing commitment to bringing the most innovative and engaging content, we have invited eminent Drama educator and technical genius, Patrick Pagano, to show the myriad of ways you can use basic equipment that every school has coupled with free and widely available software to create lighting and stage effects that even the pros will marvel at! With just a projector and a surface (which could well be the performers themselves) Patrick will show how design can contribute not just scenographic context, but symbolic and dynamic juxtapositional meanings in synergy with the performance.

This session comprises an inspiring seminar where Patrick will examine the endless possibilities created by his techniques. Watch in awe as he explains effects he has achieved with just a little bit of know-how and a lot of
inspiration. This seminar requires no technical expertise and explores creative opportunities for projection.

 

Stills from the interactive dance “The Very Eyes of Night”

“Annuaki Faith”

 

AV Club 2015: The Very Eyes of Night

Professor Pagano continues his annual presentation for the Digital Convergence Series (DCS) with AV Club 2015, featuring an experimental dance piece—The Very Eyes of Night (2015)—an homage to Maya Deren, the American Avant-garde filmmaker and choreographer, in addition to featuring two local and international experimental artists.

“This year’s production will feature a groundbreaking collaboration between UF School of Theatre and Dance students and the Digital Worlds Institute in a remediation of Maya Deren’s work, ‘The Very Eye of Night,’” said DW faculty and event coordinator, Pat Pagano. The dance piece will be choreographed by Manrique Torrens, a dancer and student in Pagano’s Digital Projection Design course.

Local artists Annunaki and Hale Bopp will be joined by Irish-based sound and visual designer, Maura McDonnell, and UK-based multimedia artist John Weinel.

“Similar to last year’s Digital Convergence Series which streamed live from France, AV Club 2015 will feature live submissions from artists from Ireland and the United Kingdom,” Pagano said.

Live musical performances at AV Club 2015 will be using a combination of modular, hybrid, analogue and digital synthesizers, as well as software written at Digital Worlds by Patrick Pagano and alumni of the MA in DAS program.

CNTRL-SPACE is an interactive digital projection environment exhibit that explores the Illusion of Control in a technocratic society. It enables the visitor to affect the images that are projected onto a variable number of projection surfaces and screens dependent upon the space available. It allows for “magic phrases” to be input into the system via gallery visitor’s smartphones that search the internet and are used to produce an instant full screen collage of images. Using web APIs that are freely available online for a variety of image sourcing sites the experience is immediate connective and is an illusion of control. In addition, the installation visitors may move projected 3D surfaces that the aforementioned images are visually mapped onto via touch sensitive devices placed in the gallery space.  This makes for an indulgent, participatory art making experience for the visitor.

CNTRL-SPACE also addresses the idea of surveillance based upon current technologies provided by super company Microsoft using their messianic gesture device, the Kinect. The visitors to the space are watched as they watch, marked as they are marked, and recorded as they record the experience. This data is secretly applied then input into the CNTRL-SPACE system to adjust the placement of a final snapshot, i.e. how the environment will appear upon the exit of the visitor from the CNTRL-SPACE. This is the image that will greet the next visitor upon entrance into the CNTRL-SPACE.

Video from the documentary is available on vimeo: https://vimeo.com/channels/1016944